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Evolving effective visual tracking through shaping

Simon Perkins

Year
1999
Citations
2

Abstract

Shaping is a way in which a human designer can provide assistance to a learning system to enable it to solve problems that would otherwise defeat it. Results are presented showing that shaping can significantly improve the final performance of controllers evolved for a difficult visual tracking task. Controllers are developed in simulation and then transferred to a real robot head.

Keywords

Computer scienceTask (project management)Artificial intelligenceRobotTracking (education)Computer visionControl engineeringHuman–computer interactionEngineering

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