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Virtual reality in Japan

David K. Kahaner

Year
1993
Citations
4

Abstract

The trends of virtual-reality research in Japan are reviewed. Research on the application of virtual reality systems in three-dimensional imaging of software structures, remote control of construction robots, and molecular model design is discussed. A prototype of a plant monitoring system that uses camera images to provide a sense of being there, and experiments on the tactile senses of touch and pressure, are described. The space interface device for artificial reality (SPIDAR) is also discussed.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Keywords

Computer scienceVirtual realityInterface (matter)Human–computer interactionSoftwareRobotArtificial realityComputer graphics (images)Space (punctuation)Computer-mediated reality

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