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BrainCrafter: An investigation into human-based neural network engineering

Jan Piskur, Peter Greve, Julian Togelius, Sebastian Risi

Year
2015
Citations
4

Abstract

This paper presents the online application Brain-Crafter, in which users can manually build artificial neural networks (ANNs) to control a robot in a maze environment. Users can either start to construct networks from scratch or elaborate on networks created by other users. In particular, BrainCrafter was designed to study how good we as humans are at building ANNs for control problems and if collaborating with other users can facilitate this process. The results in this paper show that (1) some users were in fact able to successfully construct ANNs that solve the navigation tasks, (2) collaboration between users presented difficulties and (3) the human-developed ANNs that managed to solve the task had certain regularities, suggesting that humans can use some of their intuition and spatial understanding in the design of ANNs. Most importantly, the initial results in this paper can serve as a starting point for investigating how to best combine human and machine design capabilities to create more complex artificial brains.

Keywords

Computer scienceConstruct (python library)Artificial neural networkScratchIntuitionArtificial intelligenceProcess (computing)Task (project management)Human–computer interactionRobot

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