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Instruction for reinforcement learning agent based on sub-rewards and forgetting

Toshihiko Watanabe, Toru Sawa

Year
2010
Citations
6

Abstract

In order to realize intelligent agent such as autonomous mobile robots, Reinforcement Learning is one of the necessary techniques in control system. It is desirable in terms of knowledge or skill acquisition of agent that reinforcement learning is based only upon rewards concept instead of teaching signal. However, there exist many problems to apply reinforcement learning to actual problem. The most severe problem is huge iterations in learning process. On the other hand, several methods such as intrinsically motivated reinforcement learning have been studied. The methods are based on internal rewards to formulate behavioral rules abstracted from the results of reinforcement learning expressed as action rules. They are promising techniques for task decomposition of complicated task of agent. In the abstraction process, segmentation of learning is an indispensable and essential technique. Our motivation is to utilize appropriately instructions that we can give to the reinforcement learning agent along with main rewards in order to haste the learning process and to attain valid learning performance for preparation of segmentation. In this study, we propose instruction approach for reinforcement learning agent based on sub-reward and forgetting mechanism. Through numerical experiments of grid world task and mountain car task, we show validness of the proposed approach in terms of learning speed and accuracy.

Keywords

Reinforcement learningForgettingComputer scienceTask (project management)Artificial intelligenceProcess (computing)AbstractionRobot learningReinforcementQ-learning

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