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Voxelbuild

L. B. Soros, Justin K. Pugh, Kenneth O. Stanley

Year
2017
Citations
7
Access
Open access

Abstract

The fields of artificial life and evolutionary robotics have seen growing interest in evolution as a source of creativity, as opposed to a tool for optimization. New intentionally divergent algorithms such as novelty search with local competition (NSLC) and MAP-Elites accordingly attempt to harness evolution's aptitude for divergence in a new search paradigm called quality diversity (QD), which aims to find a wide variety of possible solutions spread across a behavior space. To date, QD has mainly been studied in domains where potential diversity is limited. In anticipation of future, more open-ended applications of QD algorithms, this paper introduces a new domain inspired by the popular Minecraft video game featuring a larger behavior space that is substantially more difficult to exhaust. Preliminary results are presented, showcasing sample block structures built by evolved neural network controllers.

Keywords

Evolutionary roboticsComputer scienceNoveltyArtificial intelligenceDivergence (linguistics)Anticipation (artificial intelligence)Variety (cybernetics)Domain (mathematical analysis)Space (punctuation)Robotics

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