LEARNING
Hardware design of autonomous snake-like robot for reinforcement learning based on environment: discussion of versatility on different tasks
Kazuyuki Ito, Akihiro Takayama, Toshiharu Kobayashi
- Year
- 2009
- Citations
- 8
Abstract
In this paper, we propose the design of a robot with a snake-like body based on a test environment. We explore the abstraction of state-action spaces for reinforcement learning. Additionally, we discuss the versatility of the proposed mechanism by showing that different tasks can be completed by simply changing the reward of the reinforcement learning. Finally, we mention the importance of a body design based on an environment by considering the concept of ecological niches.
Keywords
Reinforcement learningComputer scienceAbstractionRobotHuman–computer interactionMechanism (biology)Action (physics)ReinforcementRobot learningArtificial intelligence
Related papers
OTHER
📊 26,957 cites
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
PERCEPTION
📊 22,245 cites
Artificial intelligence: a modern approach
1995
OTHER
📊 18,993 cites
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
SWARM
📊 14,853 cites
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002