Home /Research /An Object Oriented Approach to Fuzzy Actor-Critic Learning for Multi-Agent Differential Games
LEARNING

An Object Oriented Approach to Fuzzy Actor-Critic Learning for Multi-Agent Differential Games

Howard M. Schwartz

Year
2019
Citations
12

Abstract

This paper presents a new form of the multi-agent fuzzy actor-critic learning algorithm for differential games. An object oriented approach to defining the relationships between agents is proposed. We define the fuzzy inference system as a network structure and define attributes of the agents as rule sets that fired and rewards associated with the fired rule set. The resulting fuzzy actor-critic reinforcement learning algorithm is investigated for playing the differential pursuer super evader game. The game is played in a continuous state and action space to simulate a real world environment. All the robots in the game are simultaneously learning.

Keywords

PursuerReinforcement learningComputer scienceArtificial intelligenceObject (grammar)Fuzzy ruleDifferential gameSet (abstract data type)Fuzzy logicDifferential (mechanical device)

Related papers

Browse all LEARNING papers