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A practical approach to collision detection between general objects

Ángel P. del Pobil, Melissa Perez, B. Martinez

Year
2002
Citations
17

Abstract

Since collision detection is becoming a bottleneck for real-world applications involving increasingly complex geometries, more efficient ways of detecting collisions are called for. Hierarchies of detail based on spheres seem a powerful approach to overcome this problem. A representation for non-convex objects with curved surfaces is presented, which is independent of the number of features used for the polyhedral model of the object. A new algorithm for collision detection between many moving objects is described. Experiments with two different robots show the efficiency of the method.

Keywords

Collision detectionBottleneckCollisionComputer scienceRobotRepresentation (politics)Regular polygonObject (grammar)Object detectionArtificial intelligence

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