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Human body deformations using joint-dependent local operators and finite-element theory

Nadia Magnenat‐Thalmann, Daniël Thalmann

Year
1991
Citations
24
Access
Open access

Abstract

This paper discusses the problem of improving the realism of motion not from the joint point-ofview as for robots, but in relation to the deformations of human bodies during animation. Two methods for improving these deformations are described. The Joint-dependent Local Deformation (JLD) approach is convenient when there is no contact between the human being and the environment. A finite element method is used to model the deformations of human flesh due to flexion of members and/or contact with objects.

Keywords

Finite element methodJoint (building)SuperelementMathematicsComputer sciencePhysicsStructural engineeringMixed finite element methodEngineeringFinite element limit analysis

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