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Collaborative Dialogue in Minecraft

Anjali Narayan-Chen, Prashant Jayannavar, Julia Hockenmaier

Year
2019
Citations
56
Access
Open access

Abstract

We wish to develop interactive agents that can communicate with humans to collaboratively solve tasks in grounded scenarios. Since computer games allow us to simulate such tasks without the need for physical robots, we define a Minecraft-based collaborative building task in which one player (A, the Architect) is shown a target structure and needs to instruct the other player (B, the Builder) to build this structure. Both players interact via a chat interface. A can observe B but cannot place blocks. We present the Minecraft Dialogue Corpus, a collection of 509 conversations and game logs. As a first step towards our goal of developing fully interactive agents for this task, we consider the subtask of Architect utterance generation, and show how challenging it is.

Keywords

Computer scienceUtteranceTask (project management)Human–computer interactionRobotInterface (matter)World Wide WebMultimediaArtificial intelligenceEngineering

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