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RoboCup Jr. with LEGO MINDSTORMS

Henrik Hautop Lund, Luigi Pagliarini

Year
2002
Citations
62

Abstract

During RoboCup'99 in Stockholm, we arranged the first RoboCup Jr. Here, the aim was to allow children hands-on experience with robotics, and for this purpose we set up a LEGO MINDSTORMS robot soccer game for children. We developed the user-guided behaviour-based approach in order to allow non-expert users to develop their own robots in an easy and fast manner. Indeed, using this approach, children of the age 7-14 were able to develop their own LEGO MINDSTORMS robot soccer players to play in nice and friendly tournaments with 60-90 minutes of development time! In a user-guided behavior-based system, it is the system developer who takes care of the difficult robotic problems, while the end-user is working on a higher abstraction level by making the coordination of primitive behaviors. Further, for the LEGO MINDSTORMS RoboCup Jr. game, we developed a field and a smart ball which allowed easy navigation and detection.

Keywords

Computer scienceArtificial intelligence

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