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Neural Network Exploration Using Optional Experiment Design,

David Cohn

Year
1994
Citations
99

Abstract

Consider the problem of learning input/output mappings through exploration, e.g. learning the kinematics or dynamics of a robotic manipulator. If actions are expensive and computation is cheap, then we should explore by selecting a trajectory through the input space which gives us the most amount of information in the fewest number of steps. I discuss how results from the field of optimal experiment design may be used to guide such exploration, and demonstrate its use on a simple kinematics problem.

Keywords

Artificial neural networkComputer scienceArtificial intelligence

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