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Karel++: A Gentle Introduction to the Art of Object-Oriented Programming

Joseph Bergin, Jim Roberts, Richard E. Pattis, Mark Stehlik

Year
1996
Citations
120

Abstract

From the Publisher: This creative approach to learning C++ programming introduces readers to Karel the Robot and then shows them how to design programs that instruct Karel to perform complex tasks. Karel's world is essentially a practice field on which readers learn valuable lessons about creating and debugging program. The programs instruct the robot to move and manipulate its environment using object orientation.

Keywords

KarelDebuggingRobotObject (grammar)Computer scienceProgramming languageField (mathematics)Object-oriented programmingSoftware engineeringArtificial intelligence

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