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The Ariadne's Clew Algorithm

Emmanuel Mazer, Juan Manuel Ahuactzin, Pierre Bessìère

Year
1998
Citations
124
Access
Open access

Abstract

We present a new approach to path planning, called the ``Ariadne's clew algorithm''. It is designed to find paths in high-dimensional continuous spaces and applies to robots with many degrees of freedom in static, as well as dynamic environments --- ones where obstacles may move. The Ariadne's clew algorithm comprises two sub-algorithms, called SEARCH and EXPLORE, applied in an interleaved manner. EXPLORE builds a representation of the accessible space while SEARCH looks for the target. Both are posed as optimization problems. We describe a real implementation of the algorithm to plan paths for a six degrees of freedom arm in a dynamic environment where another six degrees of freedom arm is used as a moving obstacle. Experimental results show that a path is found in about one second without any pre-processing.

Keywords

Computer scienceDegrees of freedom (physics and chemistry)ObstacleRepresentation (politics)Path (computing)Motion planningAlgorithmSpace (punctuation)Plan (archaeology)Robot

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