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The Art of Mechamimicry: Designing Prototyping Tools for Human-Robot Interaction

James Dwyer, Stine S. Johansen, Markus Rittenbruch, Jared Donovan, Rafael Gómez

发表年份
2025
引用次数
1
访问权限
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摘要

This research investigates the application of tangible and embodied prototyping methods integrated with virtual simulation in Human-Robot Interaction (HRI). We present the development of the “kinematic puppet,” a reliable, reusable, adaptable, and accessible prototyping tool designed to facilitate stakeholder engagement in early-stage HRI research and development without requiring significant financial or time investments. The potential of this methodological approach is illustrated through a formative co-design workshop in Robotic Assisted Surgery (RAS), where the kinematic puppet, simple props and a low-fidelity anatomical model enabled stakeholders to externalise tacit knowledge through role-play scenarios. The case study suggests that combining physical and virtual approaches can support stakeholders in expressing concrete ideas for improving or changing the interaction, making abstract concepts tangible, with virtual simulation enabling rich data capture for further design development. This work contributes to the rapidly expanding toolbox of design approaches in HRI.

关键词

Computer scienceHuman–computer interactionHuman–robot interactionRobotRapid prototypingEngineeringArtificial intelligenceMechanical engineering

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