Workshop on Multimodal Affect and Aesthetic Experience
Michał Muszyński, Edgar Román-Rangel, Leimin Tian, Θεόδωρος Κωστούλας, Theodora Chaspari, Panos Amelidis
- 发表年份
- 2021
- 引用次数
- 2
摘要
The term “aesthetic experience” corresponds to inner states of individuals exposed to art. Investigating form, content, and aesthetic values of artistic objects, indoor and outdoor spaces, urban areas, and modern interactive technology is essential to improve social behaviour, quality of life, and health of humans in the long term. Quantifying and interpreting the aesthetic experience of art receivers in different contexts can contribute towards (a) creating art and (b) better understanding humans’ affective reactions to aesthetic stimuli. Focusing on different types of artistic content, such as movies, music, urban art, ancient artwork, and modern interactive technology, the goal of the Second International Workshop on Multimodal Affect and Aesthetic Experience is to enhance the interdisciplinary collaboration among researchers from the following domains: affective computing, aesthetics, human-robot interaction, and digital archaeology and art.
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