On icarus' wings
Peter‐Paul Verbeek
- 发表年份
- 2014
- 引用次数
- 2
摘要
New products and technologies increasingly blur the boundaries between humans and things. This has major implications for what interaction design can be. In a world of wearable technologies, social robots, smart environments and implanted technologies, the relations we have with technologies can hardly be characterized as "use" anymore. Rather, concepts like "immersion", "fusion", "implication", or even "enhancement" apply. In order to analyze the character of these new interactions, we need to expand existing analyses of human-technology relations, most notably the "postphenomenological" framework, which has traditionally focused on relations of use.
关键词
相关论文
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002