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OCTREE-BASED APPROACH FOR REAL-TIME 3D INDOOR MAPPING USING RGB-D VIDEO DATA

Jiwei Hou, M. Goebel, Patrick Hübner, Dorota Iwaszczuk

发表年份
2023
引用次数
5
访问权限
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摘要

Abstract. 3D indoor mapping is becoming increasingly critical for a variety of applications such as path planning and navigation for robots. In recent years, there is a growing interest in how low-cost sensors, such as monocular or depth cameras, can be used for 3D mapping. In our paper, we present an octree-based approach for real-time 3D indoor mapping using a handheld RGB depth camera. One benefit of the generated octree map is that it requires less storage and computational resources than point cloud models. Moreover, it explicitly represents free space and unmapped areas, which are essential for the robot's navigation tasks. In this work, on the basis of the ORB-SLAM3 system (Campos et al., 2021), we developed an octree mapping system, which directly calls the keyframes and estimated poses provided by ORB-SLAM3 algorithms. Furthermore, we used point cloud library (PCL) for the dense point cloud mapping and then OctoMap for the point cloud to octree map conversion. Finally, we implemented an efficient probabilistic 3D mapping in the robot operating system (ROS) environment. We used the TUM RGB-D dataset to evaluate the estimated trajectories of the camera. The evaluation shows an average translational RMSE of 5.9 cm on the TUM RGB-D dataset. Besides, we also compared the ground truth point clouds and our generated point clouds. The result shows the mean cloud-to-cloud distance in the corridor scene is about 6 cm. All the evaluation results show our proposed approach is a promising solution for advanced indoor voxel mapping and robotic navigation systems.

关键词

OctreeComputer sciencePoint cloudComputer visionRGB color modelArtificial intelligenceGround truthSimultaneous localization and mappingComputer graphics (images)Mobile robot

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