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Spatial Motion Interpolation in an Image Space of SO(4)

Karl R. Etzel, J. Michael McCarthy

发表年份
1996
引用次数
17

摘要

Abstract Many applications in robotics, spatial mechanism design, and mechanical systems animation require the specification of the movement of a rigid body through space. In this paper, we apply Shoemake’s quaternion interpolation formula to pairs of quaternions, known as biquaternions, to obtain an interpolation procedure for spatial motion. A biquaternion represents a rotation in four dimensional space, an element of SO(4). Because a spatial displacement can be viewed as special case of a four dimensional rotation, we can use a biquaternion as an image point of a spatial configuration and a biquaternion curve to represent spatial movement. We present an example of biquaternion interpolation using four key configurations. The result is a smooth movement in SO(4), which we then map to a spatial movement. A comparison with a similar technique based on dual quaternions is provided.

关键词

QuaternionInterpolation (computer graphics)Rotation (mathematics)Computer visionArtificial intelligenceDual quaternionComputer scienceMathematicsAnimationMotion (physics)

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