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Social Robot for Rehabilitation

Ronit Feingold-Polak, Shelly Levy Tzedek

发表年份
2020
引用次数
63

摘要

We developed a novel gamified system for post-stroke long-term rehabilitation, using the humanoid robot Pepper (SoftBank, Aldebaran). Here, we present a participatory-design study with insights from both expert clinicians and from stroke patients who underwent a long-term intervention with the robot. We first present the results of a qualitative study with expert clinicians (n=12) on the compatibility of this system with the needs of post-stroke patients, and then the preliminary results of a long-term intervention study with post-stroke participants (n=4) in a rehabilitation facility. Both the clinicians and the patients found the robot and the gamified system engaging, motivating and meeting the needs of upper limb rehabilitation. The clinicians gave specific recommendations that may be applicable to a wide range of technologies for post-stroke rehabilitation.

关键词

RehabilitationIntervention (counseling)Stroke (engine)RobotPhysical medicine and rehabilitationHumanoid robotParticipatory designPhysical therapyComputer sciencePsychology

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