Aggressive trajectory generator for a robot ping-pong player
Russell L. Andersson
- 发表年份
- 1989
- 引用次数
- 76
摘要
A trajectory generation and tracking system designed to operate in a very dynamic environment is described. The system drives a PUMA 260 which is part of a functioning robot ping-pong player. The goal is to achieve predictable, reliable, high-performance motions at the envelope of robot capabilities. The task is sensor-driven, each motion is unique, and motions have to be changed while they are in progress. The author describes some of the requirements in detail, compares alternative high-performance trajectory types, describes the properties of the quintic polynomials used, discusses how to determine if a trajectory is feasible, and then outlines the implementation and its performance.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
关键词
相关论文
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Fractional Differential Equations
Igor Podlubný
2025
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991