Introducing the tileworld: experimentally evaluating agent architectures
Martha E. Pollack, Marc Ringuette
- 发表年份
- 1990
- 引用次数
- 316
摘要
Abstract without regard to the amount of time it is taking or the changes meanwhile going on, is not likely to make ra.tional decisions. We describe a system called Tileworld, which con-sists of a simulated robot agent and a simulated environment which is both dynamic and unpre-dictable. Both the agent and the environment are highly parameterized, enabling one to control certain characteristics of each. We can thus ex-perimentally investigate the behavior of various meta-level reasoning strategies by tuning the pa-rameters of the agent, and can assess the success of alternative strategies in different environments by tuning the environmental parameters. Our hy-pothesis is that the appropriateness of a pa.rticu1a.r meta-level reasoning strategy will depend in large pa,rt upon the characteristics of the environment in which the agent incorporating that strategy is situated. We describe our initial experiments us-ing Tileworld, in which we have been evaluating a version of the meta-level reasoning strategy pro-posed in earlier work by one of the authors [Brat-man e2 al., 19SS]. One solution that has been proposed eliminates ex-plicit execution-time reasoning by compiling into the agent all decisions a.bout what to do in particular situations [Agre and Chapman, 1987, Brooks, 1987, Ka.elbling, 198S]. This is an interesting endeavor, but its ultimate feasibility for complex domains remains an open question.
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