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The Replica Dataset: A Digital Replica of Indoor Spaces

Julian Straub, Thomas J. Whelan, Lingni Ma, Yufan Chen, Erik Wijmans, Simon Green, Jakob Julian Engel, Raul Mur-Artal, Carl Yuheng Ren, Shobhit Verma, Anton Clarkson, Mingfei Yan, Brian Budge, Yajie Yan, Xiaqing Pan, June Yon, Yuyang Zou, K Harding Leon, Jesús Briales, Tyler Z. Gillingham

发表年份
2019
引用次数
384
访问权限
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摘要

We introduce Replica, a dataset of 18 highly photo-realistic 3D indoor scene reconstructions at room and building scale. Each scene consists of a dense mesh, high-resolution high-dynamic-range (HDR) textures, per-primitive semantic class and instance information, and planar mirror and glass reflectors. The goal of Replica is to enable machine learning (ML) research that relies on visually, geometrically, and semantically realistic generative models of the world - for instance, egocentric computer vision, semantic segmentation in 2D and 3D, geometric inference, and the development of embodied agents (virtual robots) performing navigation, instruction following, and question answering. Due to the high level of realism of the renderings from Replica, there is hope that ML systems trained on Replica may transfer directly to real world image and video data. Together with the data, we are releasing a minimal C++ SDK as a starting point for working with the Replica dataset. In addition, Replica is `Habitat-compatible', i.e. can be natively used with AI Habitat for training and testing embodied agents.

关键词

ReplicaComputer scienceComputer visionArtificial intelligenceClass (philosophy)Computer graphics (images)Scale (ratio)Point (geometry)InferenceCartography

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