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Using interpolation to improve path planning: The Field D<sup>*</sup> algorithm

Dave Ferguson, Anthony Stentz

发表年份
2006
引用次数
387

摘要

Abstract We present an interpolation‐based planning and replanning algorithm for generating low‐cost paths through uniform and nonuniform resolution grids. Most grid‐based path planners use discrete state transitions that artificially constrain an agent's motion to a small set of possible headings (e.g., 0, π/4, π/2, etc.). As a result, even “optimal” grid‐based planners produce unnatural, suboptimal paths. Our approach uses linear interpolation during planning to calculate accurate path cost estimates for arbitrary positions within each grid cell and produce paths with a range of continuous headings. Consequently, it is particularly well suited to planning low‐cost trajectories for mobile robots. In this paper, we introduce a version of the algorithm for uniform resolution grids and a version for nonuniform resolution grids. Together, these approaches address two of the most significant shortcomings of grid‐based path planning: the quality of the paths produced and the memory and computational requirements of planning over grids. We demonstrate our approaches on a number of example planning problems, compare them to related algorithms, and present several implementations on real robotic systems.

关键词

Motion planningGridInterpolation (computer graphics)AlgorithmPath (computing)Computer scienceRange (aeronautics)Occupancy grid mappingMathematical optimizationImplementation

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