Rigid-Body Dynamics with Friction and Impact
David E. Stewart
- 发表年份
- 2000
- 引用次数
- 622
摘要
Rigid-body dynamics with unilateral contact is a good approximation for a wide range of everyday phenomena, from the operation of car brakes to walking to rock slides. It is also of vital importance for simulating robots, virtual reality, and realistic animation. However, correctly modeling rigid-body dynamics with friction is difficult due to a number of discontinuities in the behavior of rigid bodies and the discontinuities inherent in the Coulomb friction law. This is particularly crucial for handling situations with large coefficients of friction, which can result in paradoxical results known at least since Painlevé [C. R. Acad. Sci. Paris, 121 (1895), pp. 112--115]. This single example has been a counterexample and cause of controversy ever since, and only recently have there been rigorous mathematical results that show the existence of solutions to his example. The new mathematical developments in rigid-body dynamics have come from several sources: "sweeping processes" and the measure differential inclusions of Moreau in the 1970s and 1980s, the variational inequality approaches of Duvaut and J.-L. Lions in the 1970s, and the use of complementarity problems to formulate frictional contact problems by Lötstedt in the early 1980s. However, it wasn't until much more recently that these tools were finally able to produce rigorous results about rigid-body dynamics with Coulomb friction and impulses.
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