A Framework for Constrained and Adaptive Behavior-Based Agents
Renato de Pontes Pereira, Paulo Martins Engel
- 发表年份
- 2015
- 访问权限
- 开放获取
摘要
Behavior Trees are commonly used to model agents for robotics and games, where constrained behaviors must be designed by human experts in order to guarantee that these agents will execute a specific chain of actions given a specific set of perceptions. In such application areas, learning is a desirable feature to provide agents with the ability to adapt and improve interactions with humans and environment, but often discarded due to its unreliability. In this paper, we propose a framework that uses Reinforcement Learning nodes as part of Behavior Trees to address the problem of adding learning capabilities in constrained agents. We show how this framework relates to Options in Hierarchical Reinforcement Learning, ensuring convergence of nested learning nodes, and we empirically show that the learning nodes do not affect the execution of other nodes in the tree.
关键词
相关论文
如何缓解越野环境中语义分割的分布偏移
Ji-Hoon Hwang, Daeyoung Kim, Hyung-Suk Yoon 等 5 位作者
2026
基于原型模糊推理与证据融合的不确定性引导工业机器人可进化识别框架
Yanrun Zhou, Zihao Lei, Guangrui Wen 等 7 位作者
Robotics and Computer-Integrated Manufacturing · 2026
基于点云配准的非破坏性高分辨率涂层厚度三维扫描测量
Simon Duenser, Ivo Aschwanden, Raamadaas Krishnadas 等 5 位作者
Robotics and Computer-Integrated Manufacturing · 2026
迈向智能机器人时代:用于高级感知系统的多模态柔性触觉传感器
Sili Ding, Feng Xu, Jie Chen 等 6 位作者
Progress in Materials Science · 2026