Jiapei Zheng

Fudan University

Papers

1

Total Citations

17

H-Index

1

About

Jiapei Zheng is a rising researcher at the forefront of 3D vision and robotics, with a focus on bridging cutting-edge computer graphics algorithms with real-time embedded systems. His key research areas include 3D Gaussian Splatting (3DGS), simultaneous localization and mapping (SLAM), and hardware-software co-design for autonomous platforms. Zheng’s major contribution is the development of GauSPU, the first dedicated processor architecture for 3D Gaussian Splatting in real-time SLAM systems. This work addresses a critical bottleneck: while 3DGS offers rapid rendering and high-fidelity reconstruction, its computational demands have previously hindered deployment on resource-constrained robots. By designing a specialized processing unit, Zheng enables SLAM systems to leverage 3DGS’s strengths without sacrificing speed or energy efficiency. Though early in his career, his 2024 paper has already garnered 17 citations, signaling strong interest from both the computer architecture and robotics communities. This achievement positions Zheng as a key innovator at the intersection of neural rendering and real-time autonomy, with his work promising to accelerate the adoption of advanced 3D representations in drones, AR/VR devices, and autonomous vehicles.

Research Focus

Key Achievements

1
H-Index
1
Papers
17
Total Citations
17
Avg Citations/Paper
🏆 Most Cited Paper
GauSPU: 3D Gaussian Splatting Processor for Real-Time SLAM Systems
17 citations · 2024
📈 Most Prolific Year: 2024 (1 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: Fudan University

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 67 days ago